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The Great Canadian Appathon : ウィキペディア英語版 | The Great Canadian Appathon
The Great Canadian Appathon (GCA) is a 48-hour game design and development competition open to Canadian college and university students.〔.http://www.theglobeandmail.com/news/national/students-go-a-weekend-without-sleep-for-the-great-canadian-appathon/article4578647/?cmpid=rss1〕 Students attempt to design, develop and program a working mobile game within the restrictions of an annually changing game 'theme'. Individuals, or teams of up to four students, work for 48-hours in designated 'HUBS' set up at participating universities and colleges, to submit their games for a variety of prizes.〔http://www.techvibes.com/blog/the-great-canadian-appathon-returns-with-a-vengeance-2012-09-21〕 A number of studios have been founded on the prize money won at the Great Canadian Appathon. This includes Edmonton based 1st place Team Masheen, and Bitshift Games〔http://metronews.ca/news/edmonton/27146/next-coding-contest-on/〕〔http://www.cbc.ca/m/touch/technology/story/2011/09/30/pei-video-game-design-contest-584.html.〕 ==Progress==
〔http://business.financialpost.com/2011/09/28/great-canadian-appathon-2-kicks-off-on-friday-with-50k-on-the-line/?__lsa=85ac-5a9d〕
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「The Great Canadian Appathon」の詳細全文を読む
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